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<div align='center' style='font-size: 300%;'>Wolfiverse</div>
<center>[[START|PAW]]</center>
<div align='center' style='font-size: 60%;'>\
[[Credits]]
</div>In the middle of the mountain, the Wolf was lying down on his stomach.
<<timed 3s t8n>>After spending the whole day chasing the Crane and the Goat without success, he was a lone outcast left to his own fate.
<<next>>- AAAUUUUUUUU! -, howled The Wolf
<<next>>Instead of keeping chasing other wild animals he decided to <<link [[go after the sheep|Fence1]]>><</link>> in the nearby village.
<img class="image" src="images/sheep.png"/>
<</timed>>
The Wolf ran away before the villagers arrived.
<<timed 3s t8n>>He found a house in the middle of the <span style="color: red;">red</span> forest.
<img class="image" src="images/brick house.png"/>
<<next>>Through an open window he overheard the mother asking Little Red Hood to go bring the groceries to her Grandmother's House.
<<next>>The Wolf was hungry, so he decided to [[follow Red Hood|ForestLRH]]<</timed>>The Wolf ran away before the villagers arrived.
<<timed 3s t8n>>He found a house in the middle of the <span style="color: green;">green</span> forest.
<img class="image" src="images/brick house.png"/>
<<next>>Through an open window he overheard the Three Little Pigs talking about a party that they are preparing. <<next>>Two of the Little Pigs needed to grab something from their homes.
<<next>>The Wolf was hungry, so he decideed to [[follow one of them|StrawHouse]]
<</timed>>The villagers heard Peter crying for help and came to his rescue.
<<timed 3s t8n>>Before The Wolf was able to eat Peter they capture him and lock him in a cage where he starves to death.
<img class="image" src="images/villager.png"/>
<<next>><div align='center' style='font-size: 300%;'>\
GAME OVER
</div>
<<next>><div align='center'>
<<click "Start over">><<script>>UI.restart()<</script>><</click>>
</div>
<</timed>>
The Wolf intersected Red Hood in the forest.
<img class="image" src="images/little Red.png"/>
<<timed 3s t8n>>But before he had the opportunity to try anything, she asked him what the best route to get to the Grandmother's house is.
<<next>>The Wolf thought for a second and decided to:
[[Let her know that the mushroom path is faster to get there. |GameOverRH]]
[[Deceived her into following the longer flower path|LongPath]]
<</timed>>The Wolf found the Little Pig entering a Straw House and he blowed it away with ease.
<img class="image" src="images/straw house.png"/>
<<timed 3s t8n>>The Little Pig was terrified. He begged for mercy and offered a <span style="color: grey;">pie</span> to the Wolf.
<<next>>The Wolf decided to:
[[refuse it and run after the the Little Pig |WoodHouse]]
<<link "take it and leave the Little Pig alone" "Fence2">>
/* pie is a H gate */
<<set $pie to true>>
<</link>>
<</timed>>Little Red Hood took the mushroom path and arrived to grandmother's house before the Wolf.
<<timed 3s t8n>>There was no way for the Wolf to get inside, and he starved to death.
<<next>><div align='center' style='font-size: 300%;'>
GAME OVER
</div>
<<next>><div align='center'><<click "Start over">><<script>>UI.restart()<</script>><</click>></div>
<</timed>>Litte Red Hood thanked the Wolf and gave him a <span style="color: grey;">matchbox</span>.
<img class="image" src="images/little Red.png"/>
<<timed 1s t8n>>The Wolf realized that she was a nice person and decided to <<set $matchbox to true>> /* matchbox is a H gate */[[go back to Peter|Fence2]]
<</timed>>The Wolf saw Peter again, who started screaming for help.
<img class="image" src="images/Peter.png"/>
<<timed 2s t8n>>Last time, he ran away, but this time the Wolf decided to:
[[runs away again|QRandom]]
[[eat Peter]]
<</timed>>
/* define passages */
<<set $passage0 to 'DecoyRH'>>
<<set $passage1 to 'WoodHouse'>>The Wolf found his way to grandmother's house, while hearing Little Red Hood approaching.
<<timed 3s t8n>>He was still hungry but he couldn't go to grandmother's house at the same time as Little Red Hood.
<<next>>He decided to:
<<if $pie is true>>
[[use the pie as a decoy to get to grandmother's first|GranHouse]]
[[go after Peter once again|Fence3]]
<<else>>
[[go after Peter once again|Fence3]]
<</if>>
<</timed>>
/* $Z is a Z gate */
<<set $Z to true>>The Wolf found a Wood House where he heard two of the Little Pigs inside talking about their party.
<img class="image" src="images/wood house.png"/>
<<timed 3s t8n>>He tried to blow the house up like the last time, without success. He then decided to:<<if $matchbox is true>>
[[gurn it down using match|BrickHouse]]
[[give up and go after Peter|Fence3]]
<<else>>
[[give up and go after Peter|Fence3]]
<</if>>
<</timed>>
/* $Z is a Z gate */
<<set $Z to true>>The villagers didn't come to rescue Peter this time and the Wolf finally got him!
<<timed 3s t8n>>After the propper meal he was ready to have some rest in the mountain.
<img class="image" src="images/wolf.png"/>
<<next>><div align='center' style='font-size: 300%;'>
WIN!
</div>
<<next>><div align='center'><<click "Start over">><<script>>UI.restart()<</script>><</click>></div>
<</timed>>The Wolf finally got to a house which looked like Grandmother's House.
<img class="image" src="images/brick house.png"/>
<<timed 3s t8n>>He was not sure if she was inside, as the windows were closed and the door was locked.
<<next>>All this running back and forth has got him really tired.
<<next>>At last, he looked up and decided to go up the roof to [[enter the chimney|QRandom]]
<</timed>>
/* define passages */
<<set $passage0 to 'InsideBrickHouse'>>
<<set $passage1 to 'InsideGranHouse'>>The Wolf saw Peter again, who started screaming for help.
<img class="image" src="images/Peter.png"/>
<<timed 2s t8n>>Last time, he ran away, but this time the Wolf decided to:
[[still leave Peter alone and run away|QRandom]]
[[eat Peter]]
<</timed>>
/* define passages */
<<set $passage0 to 'GranHouse'>>
<<set $passage1 to 'BrickHouse'>>The Wolf landed inside the Brick House and saw the Three Little Pigs in the kitchen, still preparing their party.
<img class="image" src="images/pig.png"/>
<<timed 3s t8n>>While making his way tiptoeing, the Wolf noticed a huge sheep skin coat.
<<next>>The coat could allow him to finally get close to Peter without him screaming for help.
<<next>>Faced with this option the Wolf decided to:
<<link 'grab the coat and go after Peter' 'GetPeter'>>
/* sheep_skin is a H gate */
<<set $sheep_skin to true>>
<</link>>
[[eat the Three Little Pigs|WinTLP]]
<</timed>>The Wolf landed inside the Grandmother's House while she was preparing tea in the kitchen. The Wolf caught her by surpise and ate her.
<img class="image" src="images/grandma.png"/>
<<timed 3s t8n>>Suddenly the Wolf heard Little Red Hood aproaching and he thought about using the granmother's clothes to disguise and trick Little Red Hood.
<<next>>The Little Red Hood entered the house and headed straight to the Wolf, now disguised as grandmother.
<<next>>Little Red Hood [[felt that something wasn't quite right.|InsideGranHouse2]]
<</timed>>Fooling Little Red Hood into helping him to prepare a big bowl of soup, the Wolf pushed her inside while she is mixing the soup.
<<timed 3s t8n>>The Wolf finally got a propper meal and went to rest in the grandmother's bed.
<img class="image" src="images/wolf.png"/>
<<next>>
<div align='center' style='font-size: 300%;'>\
WIN!
</div>
<<next>>
<div align='center'>
<<click "Start over">><<script>>UI.restart()<</script>><</click>>
</div>
<</timed>>Little Red Hood realized the grandmother was the Wolf in disguse and ran away.
<<timed 3s t8n>>The Wolf was too tired to chase her. Instead he decided to [[go after Peter|GetPeter]] one last time.
<<next>>The Wolf thought to himself: surelly Peter would not suspect of an old lady aproaching him!
<</timed>>Wearing his new disguise the Wolf could easily get close to Peter
<img class="image" src="images/Peter.png"/>
<<timed 3s t8n>>The Wolf was extremely hungry at this point and so he [[jumped on Peter|eat Peter]]!
<</timed>>The Wolf finally got to this Brick House which looked like the house where the Three Little Pigs were having their party.
<img class="image" src="images/brick house.png"/>
<<timed 3s t8n>>He was not sure if they were inside, as the windows were closed and the door was locked.
<<next>>All this running back and forth has got him really tired.
<<next>>At last, he looked up and decided to go up the roof to [[enter the chimney|QRandom]]
<</timed>>
/* define passages */
<<set $passage0 to 'InsideBrickHouse'>>
<<set $passage1 to 'InsideGranHouse'>>After eating the Three Little Pigs, the Wolf was very satisfied and went to rest in the living room couch.
<img class="image" src="images/wolf.png"/>
<<timed 3s t8n>>
<div align='center' style='font-size: 300%;'>\
WIN!
</div>
<<next>><div align='center'><<click "Start over">><<script>>UI.restart()<</script>><</click>></div>
<</timed>>As the Wolf approached the fence with the sheep, he noticed a boy nearby.
<<timed 3s t8n>>It's Peter, he recognized the boy.
<img class="image" src="images/Peter.png"/>
<<next>>Peter used to throw rocks at him. <<next>>While observing Peter, the Wolf thought to himself that the boy would be a much better meal!
<<next>>Before he could get close, Peter screamed for help.
<<next>>The Wolf decided to:
[[run away|QRandom]]
[[eat Peter]]
<</timed>>
/* define passages */
<<set $passage0 to 'LRH'>>
<<set $passage1 to 'TLP'>><<silently>>
/* use H gate for random outcome */
<<set $gate_array to "H,I,I">>
/* run measurement */
<<run setup.measurement($gate_array)>>
<</silently>>
/* Gate array: $gate_array */
<<timed 2s>><<goto "Measurement Outcome">><</timed>>/* Measurement result = $result
Passage 0 = $passage0
Passage 1 = $passage1
*/
<<silently>>
<<if $result == 0>>
<<set $next to $passage0>>
<<else>>
<<set $next to $passage1>>
<</if>>
<</silently>>
<<timed 0.1s>><<goto $next>><</timed>><<silently>>
/* define passages */
<<set $passage0 to "GameOverPAW">>
<<set $passage1 to "WinPAW">>
/* determine gate_array */
/* 1st gate: H */
<<if $matchbox is true or $pie is true>>
/* 2nd gate: Z */
<<if $Z is true>>
/* 3rd gate: H */
<<if $grandma_clothes is true or $sheep_skin is true>>
<<set $gate_array to "H,Z,H">>
<<else>>
<<set $gate_array to "H,Z,I">>
<</if>>
<<else>>
<<if $grandma_clothes is true or $sheep_skin is true>>
<<set $gate_array to "H,I,H">>
<<else>>
<<set $gate_array to "H,I,I">>
<</if>>
<</if>>
<<else>>
<<if $Z is true>>
<<if $grandma_clothes is true or $sheep_skin is true>>
<<set $gate_array to "I,Z,H">>
<<else>>
<<set $gate_array to "I,Z,I">>
<</if>>
<<else>>
<<if $grandma_clothes is true or $sheep_skin is true>>
<<set $gate_array to "I,I,H">>
<<else>>
<<set $gate_array to "I,I,I">>
<</if>>
<</if>>
<</if>>
/* run measurement */
<<run setup.measurement($gate_array)>>
<</silently>>
/* Gate array: $gate_array */
<<timed 3s>><<goto "Measurement Outcome">><</timed>><div align='center' style='font-size: 150%;'>Credits</div>
<div align='center' style='font-size: 100%;'>
<font color="grey">Art</font>
Yishan Qin
<font color="grey">Programming</font>
Aurélien Da Campo
Huang Junye
<font color="grey">Story</font>
Omar Costa Hamido
Diogo Cunha
Sameed Muhammad
</div><img class="image" src="images/little Red.png"/>
So she asked the grandmother:
<<timed 2s t8n>>- Why are your eyes so big?
<<next>><span style="color: grey;">- It is to see you better, my dear!</span>
<<next>>- And why are you ears so pointy?
<<next>><span style="color: grey;">- It is to listen to you better, of course!</span>
<<next>>- And what about your teeth, why are they so sharp?
<<next>>[[- It's to eat the food that I am about to cook for us!|WinLRH]]
[[- The better to eat you, my dear!|ChaseLRH]]
<</timed>>
/* grandmother's clothes is a H gate */
<<set $grandma_clothes to true>>